Tampilkan postingan dengan label Project. Tampilkan semua postingan
Tampilkan postingan dengan label Project. Tampilkan semua postingan

13 Oktober 2016

[Fifth Progress Report] Game Project 2016: Code STPFTD

Hello,

There was a few progress on september due to I watched Kamen Rider Drive and Bakuman. Here the report

Code Game: STPFTD
Genre: RPG
Engine: RPG maker MV
Platform: PC 
Language: Bahasa Indonesia
Progress:


  • Scenario: 200%
  • Mapping: 98%
  • Character design: 50% 
  • Database: 15%
  • Scripting: 45%
  • Sound: 10%
Update for This month
  1. Story implementation for the village has been completed.
  2. More character design, more parody.

  3.  Story Implementation in the city exterior in progress

Target Next month
Finish Story implementation on City Interior including school, dorm, and shop



01 September 2016

[Forth Progress Report] Game Project 2016: Code STPFTD

Hello,

Here report for August

Code Game: STPFTD
Genre: RPG
Engine: RPG maker MV
Platform: PC 
Language: Bahasa Indonesia
Progress:


  • Scenario: 200%
  • Mapping: 98%
  • Character design: 40% 
  • Database: 15%
  • Scripting: 35%
  • Sound: 10%

Update for this month
  1. Mapping almost done. Only left "copy paste" Maps
  2. More Character design are coming
  3. Well I just realize that I need to make many character. The Core character will be made by Engine Generator
  4. First story Implementation
  5. Well, finally I could finish the first cutscene

Next Month Target 
  1. Finish Character design
  2. Continue Story Implementation
  3. Starting Database such as monster design, balancing

29 Juli 2016

[Third Progress Report] Game Project 2016: Code STPFTD

Hello,
It almost a month since last report. Sadly, I must told you that this month was not so productive although one of main objectives is accomplished

Code Game: STPFTD
Genre: RPG
Engine: RPG maker MV
Platform: PC 
Language: Bahasa Indonesia
Progress:

  • Scenario: 200%
  • Mapping: 75%
  • Character design: 15% 
  • Database: 15%
  • Scripting: 30%
  • Sound: 10%

Update for this month
  1.  Transition process among Gameplay maps are completed
    Last mont main Objective. Finally all Gameplay Maps are connected each other. I've tested it and so far everything according the plan
  2. Different version Scenario
    I decided to make different version of scenario. So now I have 2 scenario with same content but different perspective. But why??? Well I made a little questioner to my mates about what kind ending they are liked. Accoding the result, I reconstruct my scenario

Target this month
  • Finish Story mapping.
  • Asset implementation
Need Help
2 Gametesters are needed to help me do the project. Here the criteria:


saya menawarkan pekerjaan freelance game testing buat project game pribadi saya (2 orang) di grup ini . Syarat2:
  • Berpengalaman maen game tipe RPG minimal dari Era Super Nintendo (misal Final Fantasy IV, Breath of Fire)
  • Punya Windows minimal Windows 7 di rumah dan Komputer minimal RAM 2GB, HD space minimal 1 GB
  • Bisa menjaga rahasia game tersebut sampai rilis resmi keluar
  • Bersedia namanya di samarkan di credit (alasan keamanan pribadi tester)
  • Bisa pakai MS Excel, dan Google Doc Spreadsheet
  • Open Minded
  • Keuntungan:
    • Fee per testing (negotiable)
    • Rilis Build testing setiap 2 atau 3 minggu sekali (tergantung bug fixing)

02 Juli 2016

[Second Progress Report] Game Project 2016: Code STPFTD

Hello Guys,

Come back again with  my monthly report about my 2016 Project Game: Code STPFTD

Code Game: STPFTD
Genre: RPG
Engine: RPG maker MV
Platform: PC 
Language: Bahasa Indonesia
Progress:
  • Scenario: 100%
  • Mapping: 75%
  • Character design: 15% 
  • Database: 15%
  • Scripting: 10%
  • Sound: 10%
 Update this month:
  1. New Snowy Dungeon 
    • This was one of the early large Dungeon I designed. 
    •  Need some works for the maps properties 
    •  
  2. Emotion Face
    • MC face will have various emotion
    • For now only will implement to 4 Main Characters
    •  

Target Next month 
  1. Finish  Mapping.
  2. Finish the moving and Transition process between maps
  3. Finish Character design and their behavior
 Need Help
2 Gametesters are needed to help me do the project. Here the criteria:

saya menawarkan pekerjaan freelance game testing buat project game pribadi saya (2 orang) di grup ini . Syarat2:
  • Berpengalaman maen game tipe RPG minimal dari Era Super Nintendo (misal Final Fantasy IV, Breath of Fire)
  • Punya Windows minimal Windows 7 di rumah dan Komputer minimal RAM 2GB, HD space minimal 1 GB
  • Bisa menjaga rahasia game tersebut sampai rilis resmi keluar
  • Bersedia namanya di samarkan di credit (alasan keamanan pribadi tester)
  • Bisa pakai MS Excel, dan Google Doc Spreadsheet
  • Open Minded
  • Keuntungan:
    • Fee per testing (negotiable)
    • Rilis Build testing setiap 2 atau 3 minggu sekali (tergantung bug fixing)

21 Februari 2015

Sacred Mission: Prologue Edition

Hello,

Almost 5 month after I released RIOT RUN as my second released Game (Well you can say that FREEDOM KNIGHT and MADAME LIBERTY as one package) and now I want to promote my second RPG. The Title is



History
I've developed this game since 2009. Yes, it is older than Freedom Knight (2010).  I must honest that make a RPG is not easy. Many problems were happened since then from  Database issues, redesign maps, story telling, scripting etc. After I became a worker, I had a little time to develop this RPG, and it has been a stray project. Well, due to some reasons, I continued this project and  finally I could finish the prologue part of this RPG. In this release, You will only play about 5%-10% of all game progress. I need your responds for this game. I also consider to change the Engine to be RPG maker VX Ace which is better engine and more legal.


Genre:
RPG

Concept:
About a group of teenager from a village which met their fate. I used Turn Base Battle System. if you like old Final Fantasy, I'm sure you will familiar with this battle system.

How to Play:
  • Turn off your Antivirus due to some Antivirus detected it as a virus
  • Download it
  • Double Click the .exe file
  • Inside Sacred Mission Prologue folder, Run game.exe
  • Use four Arrow buttons to move
  • Use  Enter button to action
  • Use ESC button to cancel an action
  • In Map, ESC button also can be used to open In Game Menu
Technical:
Engine: RPG maker VX
Sprite: RPG maker VX, Sprite maker, RPG maker VX Ace sprite maker
Tileset: Standard tileset RPG maker VX
Language: Indonesia

Build issues
  • Sometime the file's detected as Virus by some antivirus
  • you can save the game anywhere
  • Typo
  • if you find any bugs. Don't hesitate to call  me
Download (Free):
https://drive.google.com/file/d/0B6tqw8L9uMlIQjRhcDdCdHdWMDA/view?usp=sharing

Pictures: